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It feels rather useless to me I don't see any changes either.Īlso would any stats play any role in Skill/Spell Speed? I mean the only thing I could see doing that, and this is from my old MMO days is Ragnarok Online, with Wizards you needed almost 135 for Instant spells. Is this true? I'm not sure how this would effect people at end-game much either. I also had seen on several forums I lurked that Spell Speed for mages is near useless in place of something that gives them more defense. is triple turn-in leves did not have their reward increased along with their.
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50) GCD and even then most skills they get have a short re-cast albeit from buffs. I love being a Culinarian in Final Fantasy XIV, but once I passed level 30. All of the skills Bards possess are Instant and they only suffer a sort 2.49 (Not. Especially on Bards, Monks PROBABLY do need it the most along with Paladin and Warrior. As far as DoW, I don't see why we'd need skill speed. A 2.50 Cast Timer is rather long and not needed on some skills, I see it being more of a pain than anything else really. Is this supposed to shorten the casting times between most skills or what? Because casters have it pretty damn bad. What does this stat even really do? The only thing I can see it doing is modifying when our GCD Timer is met when we do the rotation of skills. Anyways pushing onto to my question here. Is this supposed to be our replacement for Haste? I mean granted OTHER mobs can cast it, but nope, not us. It feels like this doesn't even matter in-game. I've been wondering this for the longest time now.